World of Warcraft Classic is quickly deviating from its initial promise to be a "take it or leave it" recreation of the MMO as it existed in 2007. Since launch, Blizzard has made dozens of changes that were never in the original game. Tweaks that, while controversial to purists, were intended to find a better balance between nostalgia and what's fun in 2021. cheap wow classic tbc gold
But this weekend, World of Warcraft: Burning Crusade Classic began testing its most controversial change yet by letting players on North American servers queue up for Battleground PvP matches against their own faction. It's a band-aid on what is quickly becoming one of the biggest issues with Burning Crusade Classic: No one wants to fight for the Alliance.
After 17 years of evolution, the neverending war between the Alliance and Horde is still World of Warcraft's defining feature. It's also the source of its most frustrating problems. Since the MMO's launch, players have effectively been divided into two groups that never interact except to fight one another. Despite how often the two factions join forces to fight a common evil in the overarching story, Horde and Alliance players have never been able to group up to take on dungeons or raids together.
This wouldn't be a problem if different races didn't each have a unique ability that could give players an edge in both PvP and PvE fights. Take the Undead ability Will of the Forsaken, for example, which grants the player instant immunity to charm, sleep, and fear effects for five seconds. In PvP fights, an ability like that gives Horde players a significant advantage—which is exactly why Undead have always been the most popular PvP race.