If you want to create a brand new character during this time, it will be a very disappointing thing, but it is better to accept the chaos caused by these radical changes, because this is a 15-year-old An inevitable part of the MMORPG of growth history. Or choose to wait a few weeks until Blizzard has released some patches before starting a new role.
Maybe I'm too optimistic, but I firmly believe that the expansion of World of Warcraft will follow a predictable cycle, that is, good first and then bad. Mists of Pandaria? Okay. Warlords of Draenor? Not too good. Legion? Okay. Repeatedly repeating this way may be worth looking forward to the next expansion.
Everything (a lot) about shadowlands revealed by Blizzard sounds great. I like that its main battle will be a linear story, rather than letting you process areas in any order you want, which makes the narrative process feel very messy. Similarly, Blizzard really seems to be listening to complaints about the past few expansions. Super powerful legendary items and more Classic WOW Gold are returning, for example, Maw's end-of-game area promises to restore some World of Warcraft much-needed challenges.
Most excitingly, the shadowlands seems to add some much-needed depth to World of Warcraft. Most races have been given new customization options, and many skills that were once removed from the profession are now back, which should bring some fun to specific profession specializations. But this is just the beginning. At the end of the main battle in the Shadowlands, players must choose to join from four contracts, each of which releases a unique ability. In addition, each covenant has a player who can "soul bind", which gives players other useful combat rewards.
This customization even extends to new legends that players can create. Instead of rewarding one randomly, players will own skills over time and choose the abilities they want to give them complete control over their construction, instead of praying to the RNG god for the perfect legend to drop.
Unlike the Legion and the Battle of Azeroth, the Shadowlands will not have unlimited resources. Instead of feeling that you have to spend all your time grinding resources just to stay competitive, Blizzard will limit how much WOW Classic Gold For Sale you can transfer in a day, encouraging players to spend more time doing what they want instead of being without Meaningful trivia. These are all positive changes, and I think this will make World of Warcraft a true RPG game again.